Technology Driven Art is an artistic research group at the Faculty of Arts (Zuyd University),
dealing with the influence of technology on the evolution of the Arts.
Technology Driven Art organises practice based, artistic research projects across all the Art departments,
involving the Arts students of Zuyd University.
In these , we stimulate an intuitive, critical or subversive use of new technologies in art creation by students.
The slogan could be: Thinking with your Hands.
Technology Driven Art works in close collaboration with the artistic research centre
Autonomy and the Public Sphere in the Arts by Ruth Benschop at the Faculty of Arts (Zuyd University).
Most of the projects of this research group have their own website.
For more detailed information you can consult these sites:
(some are still under construction - it's an ongoing proces…)
The first Live Performance exclusively for Smartphones.
After downloading the 'Dear lollipop' app, visitors bring there phones to the theatre, place them in a comfy seat (with a supplied adapter), and then go to a waiting room where they can read the accompanying book, while watching there phones enjoying the live performance, on some security camera's.
After the show, the phones will comment on the performance for about a week.
Review in 'de Standaard' nov. 14, 2019
Houdt een iPhone van andere kunst dan een Samsung Galaxy? Het kunstenfestival Impact zoekt het antwoord in ‘Dear Lollipop’, een hilarische voorstelling waarbij alleen je smartphone in de theaterzaal welkom is….
Wellicht zullen we nooit helemaal weten hoe Dear Lollipop … eruitzag. Maar naast veel absurde humor roepen de performance en een bijbehorend boek wel prangende vragen op over onze verhouding met die onafscheidelijke telefoons. Is kunst het laatste wat ons zal onderscheiden van artificiële intelligentie? Of is onze creativiteit evengoed voorgeprogrammeerd?
GILLES MICHIELS - de Standaard
In Print* As part of the artistic research for Dear Lollipop, Max Wind wrote a book 'On the Artistic Taste of Artificial Intelligence'.
Visitors to the live performance got a copy for free. You can request yours here.
* Due to high demand, we're having a reprint of the inaugural speeches
* At last, we're editing three publications with (excerpts from) the winning thesis from our scriptiekunst.org prize 2018 and 2019
They will be available very soon indeed…
Current Projects:To be or not…
Researching the live presence in a virtual world.
Research by Woody Richardson Laurens and Peter Missotten.
A PLETA collaboration with 8 European Theatre schools (due to Covid19, postponed to March-April 2021
Implementation of 3D printing in 3D Design
a research project by Eric Steenman (Fine Arts Academy, Design)
stimulating the active use of 3D printing techniques in art creation
Smart Design with Arduino's
a collaboration between Kunstacademie and Media Academie with Eric Steenman, Vincent Sijben and Hans Lasschuit
Opera as an intermedium
a research project in collaboration with the European Opera Academy
Interfacing Data: Interactive Media installation design
a research project by Rob Delsing and Tom Luyten at the Media Academie
Commissioning media art by students
a contest for the best art thesis
Past Projects in the picture:
Researching the artistic taste of Artificial Intelligence. 2019
a research by Max Wind, Casper Wortmann and Peter Missotten.
TITANIC | UNTERGANG AN INTERNATIONAL RESEARCH PROJECT IN COLLABORATION WITH PLETA.EU 2017
More info on the 3D-scanning project
Titanic / Untergang is an international collaboration between PLETA.eu (a platform of European Theatre Academies) and the professorship on Technology Driven Art. 8 students of seven different countries joined forces to investigate the use of technology in a live performance. As a challenge, Woody Laurens and Peter Missotten - the research coaches for this project - haven chosen the old gasometer of Maastricht as their platform. A huge space, 50 meter in diameter and some 13 meter high, with an echo time of 13 seconds.
How to transform this space into a panoramic setting for the sinking of the Titanic, in reverse? The answer is cables: lots of cables and some 15 video projectors, all of them controlled wirelessly. The participating students created media installations in which they improvised performances around the theme of the sinking of the Titanic. Alongside, they worked with 3D scanning techniques to get full body scans, using the affordable Structure 3D sensors. The quirks of the technique delivered fascinating wireframe models they integrated in the performance. Next stop was Bierbeek (B) where they shot loads of underwater movies in a lifesize watertank. Combine this with a golden, inflatable Titanic of their own making and a shabby, plastic iceberg, and you got yourselves a fascinating performance in a 360° panoramic setting. A bloody hot setting it was (due to the weather), sometimes resulting in a few projectors refusing to start up and a wobbly melting iceberg. That didn’t stop the students to perform in a hightech evocation of the sinking of the Titanic. Backwards.
Programmamanager Onderzoek: Ghislaine Boere
Last Update January 13, 2021